Thursday, June 28, 2012

#1: Meet The Press



Brief background on each of our "Players":

Player 1 (brown hair): "GamesWithBeej" founder. Known for his situational Tourette's syndrome when he's holding any gaming device. Self-proclaimed "hardcore gamer", playing anything and everything he can get his spazzy hands on. His 3 favorite games are "Mass Effect 3", "Pokémon Blue" and "Perfect Dark". He is married to Player 3, and best friends with Player 4.

Player 2 (purple hair): One of the artists/reviewers. Known for her witty remarks and sarcasm. Loves any game she can play/find, but tends to avoid sports games. Her 4 favorite games are "Alice- Madness Returns", anything "Zelda", "Need For Speed: Carbon", and "Panzer Dragon (Orta)". She is best friends with Player 3.

Player 3 (black hair): One of the artists/reviewers. Known for her severe OCD and loving sarcasm. Everyone calls her a kleptomaniac (due to her obsession with hoarding coffee cups in "Fallout 3"). Her 3 favorite games are "Minecraft", anything "Pokémon", and "Fallout 3". She is married to Player 1, and best friends with Player 2.

Player 4 (yellow hat): One of the reviewers. Known for his co-op skills and love for "sporty" games. Preference for sports games, but plays the occasional FPS. His 3 favorite games are "Mortal Kombat", "MLB: MVP Series" and "UFC: Undisputed Series". He is best friends with Player 1.

Spec Ops: The Line (PC Review)

After a very long delay we finally have a new review for you. Spec Ops: The Line was released on Tuesday and it is an interesting game to say the least. Gameplay and graphics-wise Spec Ops: The Line does not try to do anything out new or inventive. It is your standard current gen third person shooter built on the Unreal Engine. However, if you can stick through the average gameplay you're rewarded with a great story of rebellion, betrayal, and consequence.

Spec Ops opens up with a very intense on rails chopper sequence to get you into the setting and helps you to meet the characters of your squad. The environments look good, but there are a lot of times where textures fail to load, and I noticed a lot of pop in of textures and objects. From a distance the setting of a post sandstorm Dubai is gorgeous. The scenery does tend to get lost in the browns of the sand and the sandstorms though. Interiors were a stark contrast to what was seen outside, with much more color than the browns of sand and whites of buildings. Textures of glass statues, carpeted staircases, hallways and offices looked beautiful. Character models move fluidly, and a lot of detail went into facial movements. There were several times when I stopped to look around at the sights, or take in the horrors of the war.

The sound design does a good job helping with the mood as well. Dialogue between characters in between firefights help establish personalities of the squad. Orders get shouted out and enemy positions are called out during fights. There are some out of place moments where reloading while nothing is happening causes your character to yell "Cover me, I'm reloading" while all else is silent. There was even a spot where this happened and it actually alerted an enemy that I was behind him. Music in the beginning is a nice and heavy rock tone, but as the story progresses, it becomes very somber and helps to bring home the seriousness of the situation. There is an online multiplayer that has an adversarial mode where you fight the other team for the most kills. This mode allows for standard shooter multiplayer unlocks such as guns and cosmetics. There isn't any interaction with the environment here so yeah. There is another mode where you fight the other team and the environment takes center stage. This mode is actually kind of fun, but fairly limited by the options available. Multiplayer is not Spec Ops' strong point.

The gameplay is actually the part of the game that is the most disappointing. The third person mechanics are ripped right out of any other third person shooter on the market. Run, take cover, blind fire or take aim until your enemies are dead. Then move to the next spot and do the same thing again. There are some environmental factors that help the battle. Firing into the sun makes enemies hard to see due to the light. Sandstorms pop up randomly (Seriously, they are fairly random in both location and duration) and there are places you can shoot out windows or walls to release the built up sand to alter the battle field. These elements are welcomed in what is otherwise an average third person mechanic. The controls are a little laggy at times, and occasionally don't do what they are supposed to. There is a confusing button map where the melee button is the same as the vault over cover button. I spent several very inopportune times punching the air behind me when I wanted to jump over a wall to push forward. Also, sprinting towards cover does NOT always work, sometimes you slide in, other times, you stand at the wall or barrier and become a human target. Your enemies are not always the most intelligent. There were several times when the enemies would be in a nice entrenched position where I was having difficulty shooting them, and they decided to sprint out into the middle of the field. The partner AI was particularly deadly though, and saved my ass on more than one occasion.

(Story Spoilers Ahead! If you don't want spoilers, skip this paragraph and just accept that its a good story)

The story is the saving grace here. It is based on the Joseph Konrad novella "Heart of Darkness" and does a fairly good job of telling the story. You lead a squad of three into Dubai on a rescue mission after a disastrous sandstorm destroys the city. There is a squad of American soldiers there already, but they sent out a distress call so you go in to figure out what happened. There are a few spots where you have to make some very tough decisions and as you play through the campaign you see how what is happening is effecting your squad and character.  There are even a couple moments where when I finished them I just sat there mouth half open going "Holy crap I just did that." The game focuses on what war does to the characters on your team on a mental level and that helps to make the characters more than a bullet sponge you get in other games on the market now. There are several very emotionally powerful moments that the game showcases very well.

All in all, Spec Ops: The Line shows how to give a military shooter some heart. The story is fantastic and the character moments are some of the best I've seen in a game in a while. But story alone, does not make a great game. Other than the story, the game is fairly average and I would call it two night rental at best. Give it a second playthrough after you beat it and really understand what is happening. Spec Ops: The Line earns itself 6.5/10. See You Online.

Friday, June 15, 2012

Things have started happening!

Friends, We here at GamesWithBeej pride ourselves in providing reviews and news pieces with an occasional opinion piece thrown in there. But, there have been a few unexpected hurdles in this process. Namely, I, the guy who has been running this show, am poor and can barely afford to pay rent as of late. I have thought of a solution to the problem.

GamesWithBeej is expanding! I have added for sure one additional review person full time, and am working on getting a system to allow me to get a few more games. Also, we are developing a gaming based comic for your reading/viewing pleasure. We've also added a Facebook profile.

So, like us on Facebook - http://www.facebook.com/gameswithbeej
Follow myself on twitter - thebeej82490
friend me on PSN - thebeej82490

This venture rests on your support. If you like us, share us. Tell your friends about what we are and what we do. Thank you for everything and as always, See You Online!

Wednesday, June 13, 2012

Thoughts about PlayStation Plus

I know, the lack of reviews is getting frustrating. I'm upset myself, but I am poor so the drought continues. I do have another opinion piece for any serious gamer who owns a PlayStation 3 though. Do yourselves a favor and purchase a subscription to PlayStation Plus. It costs $50 a year and pays for itself regularly. I've had mine for six months now and it's one of the best investments I've ever made.

Every month subscribers get discounts, freebies, and exclusives. The discounts are on games, dlc, avatars, and themes. Same for the freebies. You get exclusives like early access to demos/betas and exclusive betas/demos. I know free games sounds too good to be true, but hear me out on this one. This month (June 2012) subscribers were gifted with twelve free games. Yes, I said twelve. And they aren't piddly crap either. A lot of them are full retail games. Virtua Fighter 5, Ratchet and Clank: All 4 One, Just Cause 2, WarHammer 40k: Space Marine, Choplifter HD, Zombie Apocalypse: Never Die Alone, LittleBigPlanet 2, and Saints Row 2 are a few of the offerings.

Past months have given us a couple PSOne Classics along with a couple free PSN games. Discounts are always welcomed, and last week when the "Ultimate Editions" were unveiled, PSPlus members received them at a 40% discount. When I look through my list of games on my PlayStation, I can count at least 35 of them that were free (My HDD is a 320 gb) because of my PSPlus subscription. That translates into a LOT of cash.

Basically, I think that the PlayStation Plus program is a great thing for you to invest in. Sony has not let me down yet with it. There are occasional lulls in stuff, but the next week usually balances them out with an influx of awesome. That said, See You Online.